sunrun look development

starting some concept modeling and look development for new short movie i have in my mind. modeled in modo. same rendering are done in modo and same in houdini. i’ve decided to animation and rendering in houdini. the package have much more controls and mantra produce motionblur with no extra render time. this is aContinue reading “sunrun look development”

concept of space sailing ship

a long time ago I had an idea for a book or series of concept art for technology for the future exploring solar vehicles. this is the very first concept modeling, done in Modo. i will add technical descriptions and blueprints later on. the main body is rotating at high velocity to create gravity forContinue reading “concept of space sailing ship”

procedural sprial

i’ve started new project to create procedural shapes from scratch. i was playing with tan, cos, and sin math, inside Houdini’s VEX editor. the result is a kind of spiral. then I instanced it with cubes with cosine driven size, inspired by a friend of mine, Gero Wortmann. also, I did some render tests withContinue reading “procedural sprial”